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Diablo 2 (PC)

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Product Description

In Diablo II, players return to a world of dark fantasy. As one of five distinct character types, players will explore the world of Diablo II, journey across distant lands, fight new villains, discover new treasures and uncover ancient mysteries.
Special Features:
  • Five all-new character classes with unique attributes and abilities.
  • Four different, fully populated towns complete with wilderness areas.
  • Multiple dungeons, caverns and crypts in every town for players to explore.
  • Expanded world filled with all-new quests, weapons, spells, armor, monsters and non-player characters.
  • Advanced combat system which incorporates class-specific fighting techniques and spells.
  • Full Multiplayer support, including Internet play over Battle.net.
  • Optional Direct3D, 3Dfx and OpenGL support.

System Specifications

  • Windows 95/98/2000/NT/ME
  • Intel Pentium Processor 350MHz
  • 64MB RAM
  • 500MB Hard Drive Space
  • 3D Graphics Card (16MB)
  • DirectX Compatible Sound Device
  • 4X CD-ROM

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Customer Reviews for Diablo 2:

Number of Reviews: 7
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Author: matthew effting
From: Urunga, NSW

5 Oct 2006 11:48:28

Diablo 2 - A fitting sequal to the original

While its graphics appear somewhat dated, Diablo II has incredible replay value, and most importantly, it offers a lot of addictive gameplay in either the single-player or the multiplayer mode.

After more than three years in the making, Diablo II has finally arrived. The belated sequel is easily one of the most anticipated computer games of all time, so it's not surprising that Blizzard North has managed to produce another highly entertaining and accessible game. But while its hack-and-slash gameplay will seem instantly familiar to those who played its predecessor, Diablo II is a more complex and much larger game, which helps explain its extended production. However, in exchange for the additional complexity and size, you'll have to tolerate low-resolution graphics and a few more gameplay problems than you might have come to expect from Blizzard games.

Although it was hugely successful both commercially and critically, the original Diablo was criticized for its relatively short single-player game and solitary dungeon setting. Diablo II is set in a much larger gaming world, and its action isn't isolated to a single locale. Divided into four distinct acts, each with its own setting, Diablo II now permits outdoor exploration in addition to a predictable series of dungeon crawls, although the outdoor areas aren't terribly interesting in and of themselves. The overall goal of Diablo II is exactly the same as it was in the first game, namely to hack through hordes of monsters to gain items and enhance your abilities so you can confront and speedily dispatch the resident Lord of Terror, Diablo. This time around there's a better story to serve as the framework for the slaughter, as each of the game's acts is linked together with impressively produced and lengthy cinematic cutscenes. The quests you receive are no longer random, as they were in the single-player version of the original game, and collectively the tasks in each act are loosely linked together to make the overall story more cohesive. Diablo II's primary focus is still on action-oriented gameplay, but the more sophisticated presentation of the cutscenes and the additional plot depth give the action context and more relevance than in the original game.

The actual gameplay still consists almost exclusively of killing monsters to gain treasure and experience points. Since your character constantly gains more and more formidable abilities and weaponry, that relatively simple style of play proves to be just as addictive as it was in the original Diablo and in other games that have since exploited the same formula. It's difficult to extract yourself from a game that always keeps you on the verge of being rewarded for another achievement.

Early in the game, that otherwise effective blueprint is overused, since swarms of weak creatures are hurled at you. The game is so easy until the end of act one that it gets tiresome wading through crowds of pathetic beasts, several of which are less fearsome versions of counterparts from the original game. The lack of resulting tension is noticeable, especially since the first Diablo increased its difficulty very quickly by requiring relatively inexperienced characters to battle behemoths such as the Butcher and the Skeleton King. There isn't a similarly difficult showdown in Diablo II until the very end of the first act, although there are plenty of challenging confrontations after that point in the game. Blizzard has always seemed intent on producing games that are extremely intuitive for new players; with Diablo II, the developers may have been concerned that neophytes would find all of the new character skill choices intimidating and accordingly structured the game so that the early stages would give you a less stressful opportunity to get accustomed to the new character development system. In addition, since the graphics for the creatures and areas at the beginning of game were also created quite early in the game's development, they are substantially worse than those that appear further into the game. The first act of the game is generally not representative of the quality and challenge of its remainder.

More experienced players may be bored early in the game because of the lack of difficulty, but they'll certainly appreciate the additional character development options. In addition to there now being five player-character classes instead of just three, the differences between the new classes are more significant than they were in the original game. In Diablo, while each of the classes had different strengths and inherently performed some actions better than the other classes, there were only a couple of unique class skills. In Diablo II the character development system has been overhauled, and almost all skills are unique to a particular class. In addition, you get to select which skills your character acquires or improves, so even characters of the same class can develop completely differently. Similarly, whereas the original game's mana attribute simply determined a character's spell points, it's been redefined into a more broadly useful attribute that all character classes need to keep track of. The increased differentiation between classes and the more expansive selection of skills appreciably enhance the game's replay value, especially since Blizzard did a good job of making each class interesting. While the additional complexity may make Diablo II a little less accessible to casual gamers, it's definitely the game's most significant improvement over Diablo.

Author: Angela
From: NSW

6 Nov 2003 17:15:14

THE BEST GAME EVER !!

This is one of the greatest games i have ever played, and let me tell u there have been a few.
The gameplay is a bit difficult to get the hang of, but once you learn, it is the most addictive, fun, mind blowing games ever.
the graphics are amazing, and the monsters are soo imaginative. i love this game and anyone who like roleplaying games will love it too.
you can play for ages and not get bored, and now i just want to keep playing so i can finally beat it... then start again :)

Author: Linda Southern
From: CLOVERDALE, WA

11 Oct 2003 17:41:52

Diablo II

The good thing about Diablo II is it's multiplayer functions as well as the single playing functions. I have been playing Diablo II for quite some time now and never seen to get bored of playing the game. It's attention to detail on all the characters is awesome. The quests are excellent as well as interesting. None of the levels you could say are easy but they are fun to go through and play. If you are interested in playing Diablo II I would say go for it.

Author: Ben Pazolli
From: Mt. Pleasant, WA

2 Feb 2003 18:50:38

A hard but excellent game!

This game is an important stage of RPG history. It contains gloomy and scary sounds and graphics that put you in the situation of your character. You can choose your character at the start of either internet or single player game. As you struggle to defeat evil you will meet interesting people. Characters come alive as they talk to you. The only problem with this game is how hard it is and how every time you die (and you will) you lose your weapons and armour.

Author: Jay
From: Lismore, NSW

13 Feb 2002 17:28:23

It's Hack&Slash At It's Finest

Diablo II is a perfect example of how an RPG should be made.
Not only does this epic game present you with Hack&Slash at it's very finest, but it also provides you with a dark and disturbing storyline, 21 awsome quests, thousands of weapons and items and a helluva lot of monsters to kill.
This is a truly magnificent game. Buy it now, it will change your life.

Author: A Reviewer
From: Perth, WA

11 Dec 2001 23:41:37

BETTER THAN ALL THE REST!

Out of all the games I have ever played, Diablo II definitely Rates far higher than the rest. Once I start playing I am glued to the screen for hours.
When you are playing you are always presented with new challenges which makes it impossible to become bored.

Diablo II definitely deserves 5 stars!

Author: A Reviewer
From: Kambah, ACT

3 Oct 2001 08:52:36

Brilliant

This game is one of those that catches you for hours & hours as you battle your way through the levels and gain strength, powers & skills. The best thing is that there are so many variations for each character so you can play again and again in completely different ways. I love this game still after months/years, and highly recommend it !

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